Faculty of Art and Design
social
Design Department
ABOUT
Department of Social Design
From identifying social issues to planning and production.
Design comprehensively.
- #Web
- #graphic
- #Videos
- #Product Planning
- #Event planning
- #Regional revitalization
ADMISSION
POLICY
- 01
I am interested in information design and planning design.
People with a creative drive - 02
Local industries and local culture,
A person who broadly explores technologies and techniques for regional revitalization. - 03
We will examine the challenges facing the local community from various perspectives.
A person who can organize their thoughts. - 04
In the field of social design
People who aspire to be creators or producers
Characteristics of the Department
To solve social problems
Design thinking is essential.
Empathy, problem definition, creativity, prototyping, and testing. Through various exercises, you will experientially learn about the design process common to solving all kinds of social issues.
Intrinsic motivation
Fostering open information sharing
In an era of collaborating with AI, what humans need is their own curiosity and sense of purpose. Our department promotes open information sharing among students with the aim of stimulating such intrinsic motivation.
Learning from the Design Field
Web design, graphic design, editing, etc.
By promoting industry-academia-government collaboration projects in partnership with local communities, companies, and organizations, we aim to cultivate highly skilled designers who can translate planning and development into tangible outputs.
Advanced Program
A support program that responds to motivation
Student competition
Project Workshop
This program aims to improve the skills needed for students to win awards and be selected for competitions, and to raise the overall level of participants. The program consists of two courses: "Words and Typography." Specifically, the first course focuses on how to create "words," which are the core of communication. Participants will learn the proper techniques from a professional copywriter and receive feedback on their work submitted to competitions. The second course focuses on how to create "typography," which forms the core of design. Similarly, professional typographers will provide various tips for winning awards and being selected for competitions.
Four-year learning process
First yearThe ability to think from a global perspective and
Cultivating fundamental creative skills
Cultivating fundamental creative skills
We aim to foster a comprehensive understanding of humanity, society, nature, and the history and future of art, while simultaneously developing the creative skills necessary to construct structures within space and time.
Second-yeardesign students will develop practical design skills and the ability to utilize "language."
You will acquire practical production skills using tools such as web design, graphic design, photography, and video/CG, as well as the ability to translate your ideas into words.
Developing problem-solving skills through practical application ofthird-year projects.
The field of learning will be expanded to society, and students will experience practical projects such as planning and developing services and products in manufacturing and media production sites.
4th yearIntrinsic motivation
Cultivating research capabilities based on this
Cultivating research capabilities based on this
As the culmination of their learning, they will engage in design research driven by their own curiosity and awareness of issues, and contribute the results to society at large.
Major selection from the first year
Information Design Major
We identify the characteristics of various information media and design mechanisms and forms that are "interesting!"
This course provides comprehensive learning about various forms of "information," including web content, graphics, video, and audio, as well as the electronic media used to generate, transmit, and store it. Students will not only learn to design information appropriately and aesthetically, but also develop the ability to give form to and visualize things that have not yet been digitized.
Planning and Design Major
Identifying the essence of societal problems and designing projects that evoke empathy.
Instead of designing bridges, we design how to cross rivers. We re-examine the root causes of problems faced by local communities and tackle challenges based on empathy from those on the ground. Through interactions with many people, you will develop the ability to communicate and direct.
Research Lab Picks
Information Design Major
Design skills, advanced technology, and traditional techniques
Design Thinking × Technology
Designing the future of the information environment
Based on the design philosophy and expressive techniques such as web, graphic and video that students learn from their first to second years, students will begin working on experimental projects based on their individual interests from their third year. In addition, in their graduation research, students will share their knowledge with each other and make proposals aimed at solving social issues.
Planning and Design Major
"Practical Knowledge × Intrinsic Motivation"
Identifying social issues that are relevant to oneself
By combining the practical knowledge acquired from the first to third years with students' own intrinsic motivation, students will be able to identify social issues that are relevant to them and conduct analysis and research into clues to solving these issues.
Qualifications and career path data
Qualifications to aim for
- Junior High School Teacher's License (Art)
- High School Teacher's License (Art and Crafts)
- Curator
- Social education specialist (training course), etc.
*Crafts are only available to those majoring in planning and design.
Main Employment Destinations
- Hakuhodo Products
- Huis Ten Bosch Co., Ltd.
- TechnoPro Co., Ltd. TechnoPro IT Company
- Members Co., Ltd.
- Vega Corporation
- Maruto Sangyo Co., Ltd.
- Maxell Corporation
- Geo Holdings Co., Ltd.
- / Bit-A Co., Ltd.
- Astec Paint Co., Ltd.
- / Risuke Office Co., Ltd.
- Shinwa Co., Ltd.
- Daishinsha Co., Ltd.
- Hamashin Glass Co., Ltd.
- Icom Inc.
- Morofuji Co., Ltd.
- Steamship Co., Ltd.
- World Seven Co., Ltd.
- Long Life Holdings Co., Ltd.
- Yodobashi Camera Co., Ltd.
- Transcosmos Inc.
Graduate Interview
Nozomi Umi
Lutheran Academy High School / Kumamoto
- Employment
- Chuo Shuppan Holdings Co., Ltd.
During my job search, I challenged myself to "express my thoughts in my own words." Through repeated self-analysis, I made an effort to articulate the values and experiences I cherish, and by reflecting on and improving my performance after each interview, I gradually became able to clearly communicate my thoughts. As a result, I received a job offer that I was satisfied with, and I strongly realized the importance of self-understanding and communication skills.
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