

On Saturday, July 25th, Faculty of Science and Engineering held a presentation of the results of "The 9th KSU and MSU-IIT Collaborative Online International Learning (COIL) Program." This initiative is an international exchange program in which students from KSU and Mindanao State University-Iligan Institute of Technology (MSU-IIT) in the Philippines learn together online, and this was the 9th time the program has been held.
COIL (Collaborative Online International Learning) is an educational method that utilizes online tools to facilitate collaborative learning and exchange of ideas with university students from overseas. This program started in 2022 and continues to be implemented through an educational collaboration between the Faculty Faculty of Science and Engineering and the Faculty of Engineering and the Faculty of Computer Science at MSU-IIT. Its aim is to provide students with diverse learning opportunities and to cultivate individuals who can thrive in the international community.
On the day of the event, Professor Earl Ryan Aleluya of MSU-IIT introduced the COIL members from MSU-IIT, followed by Dean Takuhei Hashiguchi of Faculty of Science and Engineering, who encouraged the students, saying, "This program is a valuable opportunity to interact and build friendships and partnerships that transcend differences in culture and language, as well as technology and research. Don't be afraid to make mistakes when speaking in English, and confidently express your thoughts." Next, Professor Emeritus Bernady O. Apuduhan explained the program's overview.
The 12 students who presented this time gave presentations in English about applications and games they created in the "AI Programming Practice" class. They introduced works that reflected their individual creativity, such as games that utilize gestures and facial recognition, finger spelling learning apps, and contactless camera systems.
During the Q&A session following the presentation, faculty and students from MSU-IIT asked technical questions about how to handle simultaneous recognition of multiple faces, overlapping hands, and game operation, as well as suggestions for improvements such as changing the display format to make it easier for game beginners. The students answered the questions in English, explaining their own ideas and innovations, and the participants deepened their understanding of the technical knowledge and mutual understanding through English communication and cross-cultural exchange.
One of the presenters, Tomohito Maeda (Shimonoseki Nishi High School), a second-year student in Department of Information Science said, "I was very nervous giving the presentation, but I was able to make eye contact with the audience. I also tried to make the slides concise so that the content would be easy to understand. The most challenging part was AI programming, and I went through a lot of trial and error in the entire development process. I am currently working with Python, and this class has deepened my interest in programming even further, so I would like to try competitive programming in the future."
The Faculty Faculty of Science and Engineering will continue to promote educational collaboration with partner universities overseas, and will strive to cultivate individuals who possess both a global perspective and practical expertise.

[Faculty of Science and Engineering]




